Sunday, October 5, 2025

Animation State Machines












Created Animation State Machine for Third person model that covers locomotion and crouch fire. Created IK Rig for character and retargeted animations from Mannequin.


State Machine: 














Delaying Firing to Locomotion transitions in BP to avoid sliding while crouching and getting up




No comments:

Post a Comment

Slime Player Character

Overview: I created a slime player character. The mesh itself is a regular sphere that acts like a slime using the material applied to it. T...