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Animation State Machines
Created Animation State Machine for Third person model that covers locomotion and prone fire State Machine: Delaying Firing to Locomotion ...
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Booleans: Emissive Material: Simple Rotation Blueprint: Level Blueprint: Character Movement Speeds: Lighting and Atmosphere: Additional Sh...
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Scene Preview The Material uses 2 masks and sine and cosine wave values that update with time to animate the material. These masks and value...
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