Contributions to the project:
- As a Tech art lead, I worked with the other tech artists to create the visual effects of the project. I provided feedback and assigned tasks to make sure the effects made match our vision and serves its purpose. I am really proud of what my team was able to do and I hope I was able to help them learn new things.
- Star character: worked closely with our 3D artist to create the materials for the Star. Matched the look they had decided in the visdev and made sure materials are dynamic so we can key them in the sequencer wherever needed. Also created visual effects for the head and cape
- Level set dressing: Helped with set dressing the level with effects and making sure materials were working properly. Had some issues with materials and the skybox not showing up, worked on fixing those issues. Also created a material for the Sun.
- Transition VFX: Created all Visual effects where characters faded away or came back. Each scenario needed a different effect, so got to experiment and learn different ways of creating this kind of effect.
- Lighting: Worked on the final lighting for the characters. Made sure the lights were large enough to cover the characters when dancing and followed the characters correctly. Also made sure that the lights faded in and out at the right times. Fixing the materials also helped with the overall look of the scene