This sprint I worked on the following parts of the cinematic:
1. I placed some environmental VFX made by my teammates into the level. I edited the stars effect by increasing the shape location bounds and adding a sphere in the center so stars don't spawn where the characters are dancing:
2. Worked on refining the materializing/Dematerializing Effects. Made sure the transitions looks smoother and the particles don't look like big dots:
3. Helped other tech artists put their effects in the sequencer
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